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Hello everyone!

First matter of discussion: What is one of your favorite genres for a setting that you think has been severely forgotten?

I'll give you an example: Time Travel Science Fiction. It's a hard setting to do well, and so we haven't seen many examples of it.

What do you think?

Tags: settings, your pick

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I'm running a dark science high fantasy DnD game. Well, it hasn't started yet(will start this friday) but there will be(and has been) time travel, space exploration and interplanar adventure. I had to rework the dnd cosmology and merge it with some comic book influenced ideas for the cosmology I'm using for the game.

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Nice Mike! How are you working out the details on time travel?

I find that it's usually skipped because there are so many different ways to go about it and differing philosophies.

I am curious how your game goes, let us know!

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standard marvel method. Time is a river that branches into alternate realities. There are an infinite number of possibilities so those are the infinity planes. I've got some neat stuff planned out in the form of "infinity" artifacts that are semi inspired by the cosmic items in the marvel universe. But that's if we get to epic levels. Starting the game at level 7 and time travel I think is an epic level concept.

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Steampunk Wuxia.

China invented Rockets, so why not Steampunk? it's a bizarre mix of ideas, for sure but not one I've seen past the somewhat related Steampunk Musha game from Precis Intermedia Games, and also touched on briefly in Bioware's Jade Empire video game with the weird Flying machine they gave you to travel in.

That said there's a lot to be said about swapping out European social mores and adventurous behavior with that of the noble wandering knight errant philosophies of Wuxia.

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steampunk wuxia? that'd be interesting. Would it be like a nature vs. technology sort of thing? Industry vs. tradition? I've never thought of this idea before.

I've got some pretty neat images in my head. Clockwork ninja assassins chasing down a group of peasant thieves in dark alleys and across rooftops, an iron golem smashing through a splintered forest while a legendary master evades and weaves between the delicate trees of cherry blossoms trying to spot a hidden chink in the constructs armor.

For some reason I started thinking about Nausicaa just now. It's sort of steam punk, and the heroes are capable of some stellar feats of martial ability.

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I actually think one of the player races you can use is "Clockwork Ronin".

It definitely is an interesting genre.

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I love the Steampunk Musha book!

I agree, this is an under utilized setting. Unfortunately, it seems like a lot of eastern inspired settings are.

One game I've wanted to pick up but haven't been able to find is Weapons of the Gods.

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what also would be nice is a world campaign where east meets west. Defined characteristics of whatever nation or region a characters homeland is.

I'm struggling to make my own world instead of cutting and pasting content from other source books.

I have only one local player where I am at and so far i'm just working on my city of Freeport. One aspect id like to see is a standard of honor that both the east and west could understand and the diplomatic problems that could entail.

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I tend to run dark high fantasy games with decent elements of horror, political intrigue, and mystery.

I'm also a big fan of Steampunk, Cyberpunk, and Star Wars:)

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Pre-Islamic Middle Eastern fantasy could be fun. The earlier the better.

Everything seems to happen in the East (Wuxia, Samurai) or the West (Trad Fantasy)... there's no middle here.

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Making a silk road like setting might address this. the problem I have right now is making a map that describes this properly. then setting the nations and the like.

I don't want to direct import anything tho from console games. LOL

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I agree, the Middle Eastern fantasy genre is even MORE forgotten about then Eastern fantasy. I would love to see a recent, modern game with djinn, flying carpets, raja and everything else!

Of course, you know, there are a lot of "fantasy" locales that hardly see any play.

African based fantasy (Nyambe was a point in the right direction here, but it's the only product I've seen)
Aztec\Mayan\Incan
Caribbean
Slavic
Indian
Native American

There's a lot of room there for undeveloped areas!

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