Role Play Media Network

a community for rpg bloggers, podcasters, vidcasters, and their audiences

Zakharov Sawyer

Ludology: The Science of Game Design

Information

Ludology: The Science of Game Design

It may be a science, but it's also an art form, an abstraction... it has many definitions! If designing games interests you, by all means, join us!

Members: 40
Latest Activity: 5 hours ago

Welcome!

Welcome to RPMN's Ludology - The Science of Game Design group, the premiere group for everything system and rules related and the best spot to discuss design here on RPMN.

Feel free to create discussions on whatever aspects you want to talk about, whether it's opinions on a specific mechanic, looking for help for your home brew system or to share an idea with everyone - that's why, as fellow ludologists, we are here!

Every week I will post a new topic for discussion - a thought exercise, if you will.

Now let's do what we came here for - discuss and design!

Discussion Forum

Mark Johnston

A Question: Attributes and Dump Stats 6 Replies

I've been working with a set of attributes based on the four elements: Air, Earth, Fire, and Water. They are similar but not equal to Air~INT, Earth~CON, Fire~STR, Water~WIS, with elements of DEX a...

Started by Mark Johnston. Last reply by Joshua Macy 5 hours ago.

Zakharov Sawyer

You Design: "Build Your Own Spell" Magic System 13 Replies

Alright everyone, here's a thought exercise for you. How would you design a magic system where players can create the spells they want to cast themselves? Would it be something they can do on the...

Tagged: you design, magic, rules, systems

Started by Zakharov Sawyer. Last reply by Aaron Broder 9 hours ago.

Mark Johnston

Halt! Who goes there? 9 Replies

I guess we'd best have a thread for introductions: What is your name? Basic bio here, name, age, location, occupation, anything about your life you'd like to share. What is your quest? Tell us ab...

Started by Mark Johnston. Last reply by Adam Weber 19 hours ago.

Zakharov Sawyer

Your Pick: Resolution Mechanics 9 Replies

Hello everyone! Let's start this off simple. :) What is your favorite resolution mechanic, and why? How do you feel it makes game play easier versus making it detailed? Are you a fan of roll und...

Tagged: your pick, systems, rules

Started by Zakharov Sawyer. Last reply by Ryan Shelton 19 hours ago.

Comment Wall

Add a Comment

You need to be a member of Ludology: The Science of Game Design to add comments!

 

Members (40)

Zakharov Sawyer Mark Johnston clash bowley Andrew Modro Pointyman2000 Levi Kornelsen Ryan Shelton Ray Welt Joshua Macy Adam Weber Michael Wolf Eric Arthur Shealy Kristian Serrano Aaron Broder Michael Brewer James 'Grim' Desborough Ravyn Questing GM Viriatha de Cordova Tim Jensen Pseudoephedrine Wolfgang Baur EnigmaticPooka Lisandro Gaertner Bartoneus Dave Martin Jake Fitch Rob Trimarco Richard Rogers Sean Holland
 
 

About

Berin Kinsman Berin Kinsman created this social network on Ning.

Create your own social network!

Birthdays

Badge

Loading…
 

© 2009   Created by Berin Kinsman on Ning.   Create Your Own Social Network

Badges  |  Report an Issue  |  Privacy  |  Terms of Service

Sign in to chat!